My Memory of Us is a moving fairy tale about friendship and hope in the darkest moments of our times, realized as a 2D action-puzzle-adventure game with a unique mechanic - player can switch between one of the two characters at any time.

During development I was responsible for level and puzzle design from prototype stage to production-quality. MMoU gameplay provided the players with a variety of challenges, ranging from logic and environmental puzzles, through stealth/chase segments and boss encounters to minigames.

Details:

  • Steam rating: 92% positive

  • Developer: Juggler Games

  • Position: Level Designer

  • Unity-based project

  • Single-player gameplay based on cooperation between two characters

  • Designed and implemented 8 levels from scratch to publish over the course of development

  • Designed a rhythm minigame

  • Designed and created AI behaviors and challenges for stealth segments

  • Set up countless in-game cutscenes, background NPC behaviours and background animations

Previous
Previous

Paradise Lost