Systems Thinking in Design

This is my guest lecture at KNTG Polygon, a students’ organisation, yearly GameDev Fest event.

I talk here about advantages of systems thinking and their application in both game design and game production. I focus on broad topic explanation rather then specifics, as I believe that systems thinking framework is applicable beyond games, and into design in general.

Lecture itself is in Polish, with auto-subtitles available.

Next

Philosophy of Game Design