Systems Thinking in Design
This is my guest lecture at KNTG Polygon, a students’ organisation, yearly GameDev Fest event.
I talk here about advantages of systems thinking and their application in both game design and game production. I focus on broad topic explanation rather then specifics, as I believe that systems thinking framework is applicable beyond games, and into design in general.
Lecture itself is in Polish, with auto-subtitles available.
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