Philosophy of Game Design
This is my lecture aimed at people applying to Futuregames’ Game Design course, where I am mentoring new generation of designers. The lecture is an intro to a Q&A session where I had the pleasure of talking to Miodrag Kovačević from Starbreeze Entertainment.
I talk here about basic principles of design, tools used in the process and how they shape the design process.
Lecture available in English.
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