The Medium is a third-person psychological horror game that features patented dual-reality gameplay. IN the game, main protagonist Marianne uses her powers to step between reality and another world, with player witnessing that on a split screen. This allows for novel puzzles and unique storytelling.

I was hired along a dedicated team to design and implement additional content in The Medium, from early prototype to fully polished quality, over a very short time span. We managed to craft an experience along the lines of the main game, but with its own unique gameplay mechanics and mood.

Details:

  • Steam score: 88% positive

  • Developer: MATABOO

  • Position: Senior Designer

  • Unreal Engine 4 project

  • Single-player gameplay based on exploration and puzzle solving

  • Designed and implemented 2 levels from prototype to full polished quality: blockout, scripting and camerawork included

  • Designed unique mechanics for the protagonist

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