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The Medium is a third-person psychological horror game that features patented dual-reality gameplay. IN the game, main protagonist Marianne uses her powers to step between reality and another world, with player witnessing that on a split screen. This allows for novel puzzles and unique storytelling.
I was hired along a dedicated team to design and implement additional content in The Medium, from early prototype to fully polished quality, over a very short time span. We managed to craft an experience along the lines of the main game, but with its own unique gameplay mechanics and mood.
Details:
Steam score: 88% positive
Developer: MATABOO
Position: Senior Designer
Unreal Engine 4 project
Single-player gameplay based on exploration and puzzle solving
Designed and implemented 2 levels from prototype to full polished quality: blockout, scripting and camerawork included
Designed unique mechanics for the protagonist
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